“ | This area is a large factory that was created to produce the machinery and resources required to live underground. From massive shutters and conveyor belts, to mutants that have taken over the factory machinery like a parasite, many obstacles stand in the way.” |
— Industrial Area • Blaster Master Zero Website |
Area 3, also known as the Industrial Area, is the third stage of Blaster Master, Blaster Master: Enemy Below, and Blaster Master Zero. It is a level designed like a factory, with conveyor belts and industrial presses making for continual movement hazards. Area 3 is connected to Area 2 in all appearances, however, it is never connected to Area 4. It is connected to Area 8 in Blaster Master, requiring the Wall 2 maneuver. In Blaster Master: Enemy Below, it is connected to Area 5, requiring the Gun1 upgrade. In Blaster Master Zero, it connects to Area 7 instead, requiring the Wall Climb maneuver.
Blaster Master Zero[]
Enemies[]
Sideview[]
Mutant | |||||||
---|---|---|---|---|---|---|---|
Blaster Rifle | 18 | 6 | 6 | 10 | 2 | 2 | |
Crusher | Shot/Laser | 3 | 1 | 1 | 2 | 1 | 1 |
Missile/Maximum | 3 | 1 | 1 | 2 | 1 | 1 | |
Thunder | 2 | 1 | 1 | 1 | 1 | 1 | |
H. Missile | 3 | 1 | 1 | 2 | 1 | 1 | |
Spark | 2 | 1 | 1 | 1 | 1 | 1 | |
Shield. M | 3; 18 | 1; 6 | 1; 6 | 2; 10 | 1; 2 | 1; 2 | |
Cannon | 1; 2 | 1 | 1 | 1 | 1 | 1 |
Destroyer Mode[]
Mutant | |||||||
---|---|---|---|---|---|---|---|
Blaster Rifle | 20 | 20 | 6 | 10 | 2 | 2 | |
Crusher | Shot/Laser | 4 | 4 | 1 | 2 | 1 | 1 |
Missile/Maximum | 3 | 3 | 1 | 2 | 1 | 11 | |
Thunder | 2 | 2 | 1 | 1 | 1 | 1 | |
H. Missile | 3 | 3 | 1 | 2 | 1 | 1 | |
Spark | 2 | 2 | 1 | 1 | 1 | 1 | |
Shield. M | 3; 20 | 3; 20 | 1; 6 | 2; 10 | 1; 2 | 1; 2 | |
Cannon | 1; 2 | 1; 2 | 1 | 1 | 1 | 1 |
Top-Down View[]
*This Gun Level is twice as effective as expected.
Destroyer Mode[]
Mutant | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Blaster | 8 | N/A | 10* | N/A | N/A | 10* | ||||
Long Range | N/A | N/A | N/A | N/A | N/A | N/A | ||||
Penetrator | N/A | N/A | N/A | N/A | N/A | N/A | ||||
Diffusion | N/A | N/A | N/A | 6; 3 | N/A | N/A | ||||
Auto | N/A | N/A | N/A | N/A | N/A | N/A | ||||
Reflect | N/A | N/A | 3; 1 | N/A | N/A | 3; 1 | ||||
Striker | N/A | N/A | N/A | N/A | N/A | N/A | ||||
Flame | N/A | N/A | N/A | N/A | 15 | N/A | ||||
Wave | 8; 3 | N/A | N/A | N/A | N/A | N/A | ||||
Grenade Bomb | 2 | 1 | 1 | 2 | 2 | 1 | ||||
Ignition Bomb | 1 | 1 | 1 | 2 | 2 | 1 |
*This Gun Level is half as effective as expected.
Bosses[]
Name | Obliteration Lasers | Photophage | |
---|---|---|---|
Image | |||
Blaster | 8 | 16 per | |
Long Range | 4 | 8 per | |
Penetrator | 4 | 8 per | |
Diffusion | 4; 2 | 8 per; 4 per | |
Auto | 20 | 20 per* | |
Reflect | 2; 1 | 4 per*; 2 per* | |
Striker | 1 | 1 per* | |
Flame | 10 | 20 per | |
Wave | 8; 3 | 16 per; 6 per |
*This Gun Level is twice as effective as expected.
Name | Central Gear | ||
---|---|---|---|
Image | |||
Blaster Rifle | 240* | 8 | |
Crusher | Shot/Laser | 40 | 2 |
Missile | 30 | 1 | |
Thunder | 24 | 1 | |
H. Missile | 35 | 2 |
*Value assumed based on presumed damage of attack and health of boss.
Destroyer Mode[]
Name | Obliteration Lasers | Photophage | |
---|---|---|---|
Image | |||
Blaster | 10* | 36 per | |
Long Range | N/A | 9 per** | |
Penetrator | N/A | N/A | |
Diffusion | N/A | N/A | |
Auto | N/A | N/A | |
Reflect | 3; 1 | N/A | |
Striker | N/A | N/A | |
Flame | N/A | N/A | |
Wave | N/A | N/A | |
Grenade Bomb | 1 | 3 per | |
Ignition Bomb | 1 | 3 per |
*This Gun Level is half as effective as expected.
**This Gun Level is twice as effective as expected.
Name | Central Gear | ||
---|---|---|---|
Image | |||
Blaster Rifle | 500* | 8 | |
Crusher | Shot | 84 | 2 |
Missile | 63 | 1 | |
Shield. M | 63* | 1 |
*Value assumed based on presumed damage of attack and health of boss.
Items[]
- Flash Bomb; Ornate Plate (Shovel Knight)
- Map 3
- Life Up
- Hover Pack
- Jump Booster
Related Quotes[]
“ | Eve: Jason, it looks like Fred's signal is coming from this vicinity. Jason: Is there any way we can get a more specific location? Eve: Well... looks like I can only receive the signal, not trace it... Sorry... this is the best I can do. Jason: Hey, it's not your fault. We'll just have to search for him the old-fashioned way. Eve: Hang on a second... It looks like the systems here are still in operation... and have been so for a while. Let's stay on alert. Never know what might happen.” |
— Enter Area 3 |
“ | Eve: Now that I think about it... Jason, why are you searching for Fred like this anyway? Jason: Whoops, guess I never really explained it, huh? It's just my theory, but I think that Fred is a type of creature that was supposed to have gone extinct a long time ago. I'm no biologist, but I think Fred could be a clue in regards to the restoration of a lost ecosystem. That's why I need to find him and bring him home safely. Eve: I see... So that's why you need to find him sooner rather than later. Jason: (Finding SOPHIA, my encounter with mutants, meeting Eve... All of this happened because I crossed paths with Fred. I really wanna know how Fred, SOPHIA, and Eve are connected... But I think I'll keep quiet about that... for now...)” |
— Why search for Fred (Talk with Eve) |
“ | Jason: I can't help but wonder what the reason is for these mutants to come all the way to the depths of the earth like this. (Looking back on our battles, it's hard to imagine that they have any sort of intelligence, but... It's quite clear that they have a sense of animosity towards SOPHIA. Maybe there is some sort of reason why they attack us...) Hey Eve, can you check SOPHIA for what info she has on mutants? Eve: Umm... sure. It'll take a little bit of time, but I'll look into it. Jason: Much obliged. Let me know if you find anything.” |
— What are the mutants (Talk with Eve) |
“ | Eve: Hey Jason... about the mutants... Jason: Did you find something? Eve: There wasn't anything concrete about mutants, but I found some info about something that resembles them... Jason: Resembles...? What would that be? Eve: I found an image of something that looks like a mutant, and I searched more from there. However, this info is still pretty incomplete... but I gathered up as much as I could. Jason: (Eve pulled everything up on the monitor. By indiscriminately taking all of the planetary resources they can, they end up turning the living creatures of that planet into some kind of inorganic life-form. Also, if they aren't continuously acquiring resources, they will be unable to survive. It looks like they aren't intelligent life-forms, but they are able to perceive other signs of life, and they are extremely violent towards them.) Got it... Maybe they are attacking SOPHIA because she has living beings like us on board. (It's kinda hard not to think that something bad is gonna happen when you have very little information like this...) Thanks, Eve. Eve: No problem. If I find anything else I'll let you know.” |
— What are the mutants cont. (Talk with Eve) |
“ | Eve: Looks like SOPHIA will be able to hover now thanks to this chip. Press the Jump button in mid-air to stay airborne, but make sure you keep an eye on your SP. Jason: That's awesome, but what was a chip doing in a place like this?” |
— Acquire Hover Pack |
“ | Jason: WHAT THE...?! Eve: Jason, look up!” |
— Central Gear Encounter |
“ | Jason: What is that gear?! It's friggin' HUGE! Eve: I know it sounds crazy, but it looks like that's a mutant! Jason: Crap... did that thing lure us here using that chip as bait?! Eve: Watch out, Jason! Here it comes!” |
— Central Gear shows itself |
“ | Jason: Phew, made it out alive... I can't believe that thing was a mutant. Eve: Yeah... I was surprised too. But I truly believed that you could defeat that thing. Jason: That was all thanks to your support, Eve. Eve: Hehe, you’re welcome. Hm? Hey... Fred’s signal is disappearing... Jason: What's going on? Can't get a read on his signal? Eve: Yeah, I got nothing now.. Sorry, if I would've kept an eye... Jason: Don't sweat it. If you find it again, let me know.” |
— Central Gear defeated |
“ | Eve: ...We've totally lost track of Fred. Jason: Man, that sucks... Eve: There's also a chance that Fred's signal is too far away to pick up... If we head to a different area, we may be able to get the signal again. It doesn't seem like there's anywhere new we can go in the Industrial Area with SOPHIA's current abilities... Is there anywhere we saw that looks like we could access it with the Hover ability? Jason: ...I can think of one, but man, we're really gonna have to backtrack.” |
— Lost Fred again (Talk with Eve) |
“ | A map of the Industrial Area (Press R on the Weapon Select Screen to view)” |
— MAP 3 • Blaster Master Zero |
Other Appearances[]
Blaster Master: Enemy Below[]
Boss[]
Items[]
Trivia[]
- Area 3 is one of two Areas in Destroyer Mode to have all the same items as it does in Normal Mode; the other Area is Area 9.
Blaster Master | |
---|---|
Areas | 1 · 2 · 3 · 4 · 5 · 6 · 7 · 8 |
Upgrades | Capsule · Hyper · Crusher · Hover · Key · Dive · Wall 1 · Wall 2 |
Subweapons | Gun · Grenade · Homing Missile · Multi Warhead Missile · Thunder Break |
Bosses | Mother Brain · Crabullus · Photophage · Fred · Hard Shell · Frozen Crabullus · Enhanced Fred · Plutonium Boss · Underworld Lord |
Other Topics | Pause Trick · Worlds of Power: Blaster Master · Blaster Master comic · Blaster Master: Destination Fred |
Blaster Master: Enemy Below | |
---|---|
Areas | 1 · 2 · 3 · 4 · 5 · 6 · 7 · 8 |
Upgrades | Mobility/Defense: Capsule · Key · Hi-Jump · Engine Boost · Hover · Gun1 · Dive · Wall 1 · Wall 2 · Hybrid Armor Offense: Gun/Gun2 · Grenade/Launcher · Multi Warhead Missile · Homing Missile · Thunder Break · Crusher · Shotgun |
Characters | Jason Frudnick · Sophia 3rd |
Bosses | Giant Cannibal Flower · Ground Snake · Poisonous Frog · Lobster · Shellfish · Dinosaur · Jellyfish · Amoeba |